jayme work.

i'm trying to keep track of all the interesting things i do in life. i like variety.

(the mini-portfolio/blog/showcase/whatever of Jayme Cochrane, a Canadian interaction designer and new media artist)

A physical interface for Nintendo’s Punch-Out!!! that lets the player play, punch, and jump around acting as the main character in the game. The player must physically move their feet to move the character, and must also punch the interface in order to hit their opponents. When the player is punched, a camera flash will activate and distract the player.
Installed at Over The Game in Seville in November 2009. A collaboration with Travis Kirton and Mar Canet, with Max/MSP help from Jordi Puig.
Newspaper article (Google translated) here

A physical interface for Nintendo’s Punch-Out!!! that lets the player play, punch, and jump around acting as the main character in the game. The player must physically move their feet to move the character, and must also punch the interface in order to hit their opponents. When the player is punched, a camera flash will activate and distract the player.

Installed at Over The Game in Seville in November 2009. A collaboration with Travis Kirton and Mar Canet, with Max/MSP help from Jordi Puig.

Newspaper article (Google translated) here

  1. jamesco posted this